Gameplay Tags🔗

Gameplay Tags are used in many unreal systems. See the Unreal Documentation on Gameplay Tags for more details.

All FGameplayTag will automatically be bound to the global namespace GameplayTags. All non-alphanumeric characters, including the dot separators, are turned into underscore _.

// Assuming there is a GameplayTag named "UI.Action.Escape"
FGameplayTag TheTag = GameplayTags::UI_Action_Escape;